A blog about MMORPGs, single player RPGs, and any other games I happen to play along the way.
Monday, June 27, 2011
I am Force Nonnac Reddof, and that's OK
I've been forced to confront a painful truth over the weekend. A truth about World of Tanks, and my skill therein. Or perhaps we should say, lack of skill. It has become apparent that I am no tank ace, no destroyer of foes. My enemies need not tremble in fear when my name appears on the roster. I am cannon fodder. I am almost guaranteed to plow head first into the most powerful tanks on the enemy team about 95% of the time. It doesn't matter if I'm at the bottom of the roster or the top, I'll drive about 50 yards and be confronted with 2-4 enemies I only "might" be able to hurt, but who can certainly hurt me with every shot they take. If I play defensively, I get encircled and killed. If I play offensively, well, you can guess how that goes, outnumbered by superior foes in a game where some tanks can indeed one-shot you. I take comfort in damaging a foe or two before they obliterate me.
I prefer T8-T9 shells from heavy tanks with real guns. Yum!
You know what though? It's ok. The 20-60 seconds I have those four enemy heavy tanks occupied with encircling and destroying me is 20-60 seconds the rest of my team has an advantage. I've seen games won and lost over 10 seconds of combat. I mean, I seem to consistently pick tanks with guns too puny to seriously damage even same-level opponents, so I might as well go out and get myself shot at, right? I'm taking one for the team, playing the role of cannon fodder for the greater good. It's a shame then, that all too often I'll look at the roster over the smoking corpse of my tank and see what while I was dancing with the enemy heavies half my team got wiped out despite having a numerical and/or class advantage. What the heck guys, were you all as bad as me?!