Patch 1.2 arrived today bringing with it quite a few goodies. First off I have to say I'm pleased with the pace at which Trion is adding content to their game. They only have a fraction of the resources available to Blizzard yet put out quality updates 3-4 times faster. If they can keep it up they'll easily stay ahead of my rather slow pace of content consumption, something Blizzard was sadly never able to do. Even after taking a break from WoW for over a year after the release of Wrath I "finished" the expansion before Cataclysm released. Twice. I'm getting distracted though, back to patch 1.2.
The main features I'm interested in from this patch are the new looking for group tool and the crafting rifts. I'll my characters craft, so the crafting rifts sound very useful. Hopefully I'll have a chance to check one out tonight. We'll see. The looking for group tool also sounds promising, I especially like that it's not cross-server like WoW's. Yes, that does suggest that queue times will be longer, but roles are so easy to fill in Rift that I won't be too shocked if they're relatively quick. When forming a group I've most commonly had to wait on filling up all 3 DPS slots rather than the single tank or healer. When almost anyone can tank or heal it's much easier to fill that role. I dislike that you get teleported to the dungeon just like WoW, but then that already happens as soon as any group member enters so I suppose it's not really anything new.
I haven't tried it yet, as my workday isn't over, but I hope to see the new features tonight and have a more defined opinion tomorrow.